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Wazir Agha library

Online Public Access Catalogue

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1. Sams teach yourself game programming with Visual Basic in 21 days / Clayton Walnum.

by Walnum, Clayton.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis, IN : Sams, c2001Other title: Teach yourself game programming with Visual Basic in 21 days | Game programming with Visual Basic in 2l days.Availability: Items available for loan: University of Sargodha-Central Library [Call number: 005.18/WAG] (1).

2. Flash 5 cartoons and games f/x & design / Bill Turner, James Robertson, Richard Bazley.

by Turner, Bill | Robertson, James | Bazley, Richard.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Scottsdale, AZ: Coriolis Group Books, c2001Other title: Flash five cartoons and games f/x & design.Availability: Items available for loan: University of Sargodha-Central Library [Call number: 006.696 TUF] (1).

3. Vector game math processors / James Leiterman.

by Leiterman, James (James C.).

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for loan: University of Sargodha-Central Library [Call number: 004.35 LEV] (1).

4. Game design foundations / Roger E. Pedersen.

by Pedersen, Roger E.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.815 PEG] (1).

5. Game development and production / Erik Bethke.

by Bethke, Erik.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.815 BEG] (1).

6. Wireless game development in C/C++ with BREW / Ralph Barbagallo.

by Barbagallo, Ralph.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.815 BAW] (1).

7. Advanced 3D game programming with DirectX 9.0 / Peter Walsh.

by Walsh, Peter, 1980-.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Online access: Table of contents Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.81677 WAA] (1).

8. Java 1.4 game programming / Andrew Mulholland and Glenn Murphy.

by Mulholland, Andrew | Murphy, Glenn, 1908-.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.815 MUJ] (1).

9. ShaderX² : shader programming tips & tricks with DirectX 9 / edited by Wolfgang F. Engel.

by Engel, Wolfgang F.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Texas : Wordware Publishing, 2003Other title: ShaderX squared.Online access: Table of contents Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.816 ENS] (1).

10. ShaderX² : introductions & tutorials with DirectX 9 / edited by Wolfgang Engel.

by Engel, Wolfgang F.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., 2004Online access: Table of contents Availability: Items available for loan: University of Sargodha-Central Library [Call number: 794.816 SHA] (1).

11. Digital games and learning / edited by Sara de Freitas and Paul Maharg.

by Freitas, Sara de | Maharg, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York : Continuum International Pub. Group, c2011Availability: Items available for loan: University of Sargodha-Central Library [Call number: 371.337 FRD] (1).

12. ShaderX² : shader programming tips & tricks with DirectX 9 / edited by Wolfgang F. Engel.

by Engel, Wolfgang F.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Texas : Wordware Publishing, 2003Other title: ShaderX squared.Online access: Table of contents Availability: Items available for reference: University of Sargodha-Central Library [Call number: CD424] (1).

13. Vector game math processors / James Leiterman.

by Leiterman, James (James C.).

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for reference: University of Sargodha-Central Library [Call number: CD452] (1).

14. Game design foundations / Roger E. Pedersen.

by Pedersen, Roger E.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: No items available

15. Game design foundations / Roger E. Pedersen.

by Pedersen, Roger E.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for reference: University of Sargodha-Central Library [Call number: CD908] (1).

16. Java 1.4 game programming / Andrew Mulholland and Glenn Murphy.

by Mulholland, Andrew | Murphy, Glenn, 1908-.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Plano, Tex. : Wordware Pub., c2003Availability: Items available for reference: University of Sargodha-Central Library [Call number: CD1109] (1).

17. Fundamentals of game design / Ernest Adams.

by Adams, Ernest [author.].

Edition: Third edition.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Dlahi: Pearson, c2014Availability: Items available for loan: Hall D [Call number: 794.81536 ADF] (1).

18. Raspberry Pi: user Guide /

by Eben, Upton | Halfacree, Gareth.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: UK: Wiley, c2014Availability: Items available for loan: University of Sargodha-Central Library [Call number: 004.16 UPR] (1).

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